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ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM) - Special issue of best papers of ACM MMSys 2013 and ACM NOSSDAV 2013, Volume 10 Issue 1s, January 2014

Introduction to the special issue of best papers of ACM MMSys 2013 and ACM NOSSDAV 2013
Roger Zimmermann, Laszlo Böszörmenyi, Pål Halvorsen
Article No.: 9
DOI: 10.1145/2557424

GamingAnywhere: The first open source cloud gaming system
Chun-Ying Huang, Kuan-Ta Chen, De-Yu Chen, Hwai-Jung Hsu, Cheng-Hsin Hsu
Article No.: 10
DOI: 10.1145/2537855

We present the first open source cloud gaming system, called GamingAnywhere. In addition to its openness, we have designed, GamingAnywhere for high extensibility, portability, and reconfigurability. We implemented it on Windows, Linux, OS X, and...

User-profile-based perceived olfactory and visual media synchronization
Niall Murray, Yuansong Qiao, Brian Lee, Gabriel-Miro Muntean
Article No.: 11
DOI: 10.1145/2540994

As a step towards enhancing users' perceived multimedia quality levels, this article presents the results of a study which looked at user's perception of inter-stream synchronization between scent and video. The ability to detect and the...

OSM: Prioritized evolutionary QoS optimization for interactive 3D teleimmersion
Ahsan Arefin, Raoul Rivas, Klara Nahrstedt
Article No.: 12
DOI: 10.1145/2543899

Different 3D tele-immersive (3DTI) activities pose different prioritized requirements for application and network-level quality of service (QoS) to ensure a strong quality of experience (QoE) for participants. Some applications put heavy weight on...

Bandwidth adaptation for 3D mesh preview streaming
Shanghong Zhao, Wei Tsang Ooi, Axel Carlier, Geraldine Morin, Vincent Charvillat
Article No.: 13
DOI: 10.1145/2537854

Online galleries of 3D models typically provide two ways to preview a model before the model is downloaded and viewed by the user: (i) by showing a set of thumbnail images of the 3D model taken from representative views (or keyviews); (ii) by...

Bagadus: An integrated real-time system for soccer analytics
Håkon Kvale Stensland, Vamsidhar Reddy Gaddam, Marius Tennøe, Espen Helgedagsrud, Mikkel Næss, Henrik Kjus Alstad, Asgeir Mortensen, Ragnar Langseth, Sigurd Ljødal, Østein Landsverk, Carsten Griwodz, Pål Halvorsen, Magnus Stenhaug, Dag Johansen
Article No.: 14
DOI: 10.1145/2541011

The importance of winning has increased the role of performance analysis in the sports industry, and this underscores how statistics and technology keep changing the way sports are played. Thus, this is a growing area of interest, both from a...

Saving disk energy in video servers by combining caching and prefetching
Minseok Song, Yeongju Lee, Euiseok Kim
Article No.: 15
DOI: 10.1145/2537856

Maintenance and upgrades to the significant storage infrastructure in a video server often create a heterogenous disk array. We show how to manage the energy consumption of such an array by combining caching and prefetching techniques. We first...